Foundry · Shot blasting

Same pieces, same cycle - and quietly more abrasive every week.

Shot blasting degrades continuously and invisibly. Blades, liners and impellers wear from the moment they are fitted, and the machine compensates by taking longer and using more abrasive to reach the same finish. Nothing breaks, nothing alarms, and the cost climbs on a curve nobody is plotting.

Your ERP logs the pieces blasted and the abrasive purchased.

It won’t tell you the wheel has been drawing differently for a fortnight, or that blast time crept up to hide it.

Why the gap exists

Where the losses hide

The losses that arrive as a slow curve, not an event.

Wear has no alarm. It shows first as a reading, then as consumption, and only at the end as a breakdown.

Abrasive consumption drift

Worn blades throw less efficiently, so the same finish takes more media. Abrasive per tonne is the honest measure and it rises long before anyone opens the cabinet.

Blast-time creep

Operators add time to reach the finish they know is right. It is the correct thing to do and it silently converts a wear problem into a throughput problem.

Wear that shows in the current first

A blast wheel’s motor current changes as the blades go. It is a reading weeks before it is a stoppage, and it is the earliest honest signal of the wear state.

The join

What the record holds, and what Munshi captures beside it.

Same run, same clock, same asset — three streams that only mean something together.

Your ERP records

Pieces blasted, abrasive purchased and issued, and the maintenance job when something is finally changed.

Munshi captures

Blast wheel motor current and machine cycle time sampled continuously, abrasive consumption tied to the machine, and the operator’s log when a wheel is opened.

What that makes possible

Abrasive per tonne and cycle time read against the wheel’s own current, so wear is visible as a trend rather than discovered as a failure.

What Munshi surfaces

The curve, before it becomes a stoppage.

Teal is normal, maroon is flagged. Illustrative data.

Blast wheel current

The shaded stretch is the wheel working harder for the same job. Values sit inside the range observed on real blast machines.

Abrasive per tonne, by week

A trend, not a spike. This is what wear looks like on the cost side.

Cycle time for the same batch size

Operators compensating for a machine that is no longer throwing as it did.

Normal / in-spec Flagged by Munshi -- threshold / average

When an outcome moves and a signal moves with it, Munshi shows both and says they moved together. It does not tell you one caused the other. The operator confirms the cause, and the confirmed cause is written back to that asset’s register — so the pattern is already named the next time it appears.

Related stages

The stages either side of this one.

Fettling & finishing

Rework hours and consumable burn per casting.

Heat treatment

Energy per batch, cycle deviation and re-treat loops.

Get started

See this on your own line.

Bring a month you already understand. The useful test is whether Munshi finds what you already know — and then what you didn’t.